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Michelle Calhoun

Participatory Play: Digital Games From Spacewar! to virtual peace - 0 views

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    This forum on digital gaming raises some controversial questions in regards to the gaming world in our culture today. It points out the "serious addictions" and "aggressive tendencies" that most digital games possess today and raises the question, "Could it change?" Would a gaming system that introduces "virtual Peace" catch on in the mainstream gaming culture, or only pool in the more "university study" sites that seek to introduce it? Could a spark catch in peaceful gaming that instead of violence incorporates UNICEF or Red Cross into the virtual gaming world?
aearhart

Digital & Public History: Remembering Lynn H.Nelson, Pioneer Digital Historian - 5 views

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    This bibliography of Lynn H. Nelson was written by virtual and close friends who felt the need to write about his life and his contributions to the World Wide Web. In 1998, the web was very young and it was still possible to imagine that a history network could have been monitored by a team of volunteers that coordinated. Lynn had also developed and organized hyperlinks structure of Bernies Lee's World Wide Web virtual library built in 1991. Lynn was a mentor in the field of transitional digital history and humanities computing in 1998 he wrote an essay for a mono graphic issue of the Italian contemporary history journal Memorie De Ricerca. Lynn created one of the first open Access Digital Library worldwide in Kansas and elsewhere.
Percila Richardson

Giving Literature Virtual Life - 0 views

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    Professor Katherine Rowe teaches a Shakespeare class online and discusses with us the benefits of being able to digitize this course. She says that she has previously taught this exact same course in a lecture hall as well as a theater but believes that it was less effective. Students participate in assignments that allow them to recreate popular Shakespearean scenes digitally for deeper understanding. This article also highlights other projects assigned by various other professors. This includes a digital visualization of the University of Virginia's first library collection and editing of the transcribed online versions of Household Words and All the Year Round.
Michelle Calhoun

There and Back Again: A Packet's Tale. How Does the Internet Work? - 0 views

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    The World Science Festival has attempted to to make a video to explain a new technology that will supposedly revolutionize the internet. This video allows you to vitually experience this new software and take it for a "virtual test drive."
Andrea Verner

CFP: Teaching With Games - MLA13 - 0 views

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    This opportunity is offered electronically to gather information on different games that can be used in teaching literature, languages, and writing. Some of the games are not done digitally but others focus around teaching with video games or social networks. Virtual worlds and spatial games (foursquare, geocaching, ect) will also be used as a teaching method. Selection of people who will be asked to present their findings will be based on different styles of classrooms, student experiences, successes, and failures.
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